Paquito (buff) — basic-attack damage penalty removed, enhanced skills hit minions, damage reduction on enhanced cast. Skilled Paquito gets scary again.
Belerick (buff) — tankier early + faster taunt. A quality-of-life durability bump.
Chou (buff) — combo-smoothing: longer basic range, no Skill 1 backswing, stronger late ult.
Aulus (reshape) — ramps to full power faster (max stacks 6 → 4) but loses ult control-immunity.
Harley (nerf) — Skill 1 card damage cut to curb mid-game burst/snowball.
Sourcing & caveats
🟢 Live on the official (original) server, per two independent creators. This is a small hero-adjustment hotfix within the 2.1.61 branch — five heroes, no map/system changes. Numbers below are creator-stated (Kazuki supplies them, Elgin corroborates direction); treat the exact figures as pending in-client verification.
Two-source. Elgin's 2026-05-15 video and Kazuki's 2026-05-17 video describe the same five heroes with the same directions; Kazuki adds the hard numbers. That agreement is why this is on the live shelf rather than the advanced-server preview shelf.
Paquito — buffed back toward high-end relevance
- Basic-attack penalty removed — basics previously dealt only 85% of total physical attack; now full damage.
- Enhanced skills deal extra damage to minions (Kazuki: scaling 10% → 30%) — much better waveclear and rotation pressure.
- Using an enhanced skill grants 10%–30% damage reduction for 1.2s — more dive safety.
- Enhanced-skill movement-speed duration cut 1.8s → 1.2s (the trade-off).
- Skill 1 shield now triggers on hitting any enemy (minions included), not only heroes/creeps.
"Paquito gets better wave clear, better trading potential, and more room to outplay." — Elgin
Belerick — tankier early, faster taunt
- Skill 1 taunt delay 1.0s → 0.8s — the taunt lands faster and is much harder to walk out of.
- Base HP 2460 → 2600, base physical defense 15 → 20 — sturdier early, especially vs physical.
"People could literally go make coffee before the taunt landed. They reduced the taunt delay from 1 second down to 0.8 seconds." — Kazuki
Chou — combo smoothing
- Basic attack range 1.4 → 1.6.
- Skill 1 backswing animation removed — a basic attack can follow S1 immediately (cleaner, faster combos).
- Ultimate cooldown changed from flat 34s to a 36 → 30s level scaling; ultimate damage increased late (Kazuki: base reaches ~600, chase ~680 at max level).
- Second-phase knockback reduced slightly so the enhanced basic connects more consistently.
Aulus — faster ramp, less immunity
- Passive (Fighting Spirit) max stacks 6 → 4 — reaches full power much faster in fights.
- Trade-off: ultimate no longer grants control immunity during the wider slash — committing the full combo is riskier.
"His passive now reaches max fighting spirit faster — instead of needing 6 stacks, he only needs 4. But his ultimate no longer gives control immunity during the wider slash." — Elgin
Harley — burst nerf
- Skill 1 damage per card reduced (Kazuki: 130–210 → 120–180), aimed at mid-game burst and snowball/roam potential.
Still able to delete squishies, but needs better timing or more items to secure the pick.
Read
A targeted live-server tuning pass, not a meta-defining patch. Paquito is the headline — the basic-attack penalty removal plus minion damage and on-cast damage reduction make him a credible high-skill pick again. Belerick gets a clean durability/CC bump that helps him into physical lanes. Chou is smoother but not stronger early (longer ult CD at low levels). Aulus is a reshape — faster online, but the lost ult immunity makes his all-in riskier, so it's not a pure buff. Harley loses some of his mid-game one-combo terror.
None of this overturns the 2.1.61 priority reads, but Paquito and Belerick are worth a look if they fit your pool.
TaggedPaquitoBelerickChouAulusHarley
Sources2
More updates
- Advanced Server 2.1.88 — Ling's Buff Reversed A Week Later, Claude's Spike Delayed, Argus Becomes A Turret-Charger; Hilda & Aulus Buffedjun 7
- Advanced Server 2.1.86 (late May) — Ling, Kaja, Aurora, Ruby & Zhuxin Buffed; Suyou / Leomord / Claude / Odette Toned Downjun 7
- Advanced Server 2.1.84 — The Crit-True-Damage Passive Jumps To Berserker's Fury, Rank-Specific Balancing Arrives, Chaos Brawl Landsmay 23
- Advanced Server 2.1.82 — Argus & Ruby Reworked *Again*, Great Dragon Spear Becomes A Crit Item, Yin's Slow Comes Backmay 16

