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Aulus has great Movement Speed, can remove soft CC, has strong sustainability and performs well against heroes without Blink such as Hanabi, Yve, and Gord.
No written guide for Aulus yet.
Ask for a guide →Patch 2.1.90 / Season 41 is live on the official server — 40+ heroes touched, plus system and item reworks.



+8Bruno fully revamped (10th-anniversary makeover). New visuals/animations + a reworked kit. Powerball now aims off movement speed, Flying Tackle is redesigned into a pure-mobility ball-generator, and the ultimate is heavily simplified. The two creators split on power level: Kazuki frames it as feel, not damage ("smoother, not stronger"); Elgin reads it as a genuine power bump that could shift the gold-lane meta if it ships. We don't bank either read — it's advance-server.



+9Ling nerfed — reversing his 2.1.86 buff. S2 cooldown is no longer a flat 2s at every level (now starts 2.5s) and energy cost 30 → 35. Last week's "Ling is finally good" buff is being walked back before it ever shipped live.



+13Skill 2 gains a longer dash distance, useful for diving backline heroes. His enhanced basic attacks now deal bonus damage scaling with the target's hero level instead of max HP, making them stronger against squishy targets.
Passive enhanced-basic-attack base damage 160 -> 135 (Elgin frames it as -25 attack). Mostly hits his early damage and trading power; not a massive change. Two-source with Kazuki.
Enhanced basic attack damage shifted from target max HP scaling to a flat damage component scaling with hero level, improving finishing of low-HP targets. Skill 2 dash distance also increased for better chase.