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Duration
Synergy
Counters
Argus counters heroes with poor mobility who cannot escape his attacks once he closes in, such as Gord and Aurora.
No written guide for Argus yet.
Ask for a guide →Ling nerfed — reversing his 2.1.86 buff. S2 cooldown is no longer a flat 2s at every level (now starts 2.5s) and energy cost 30 → 35. Last week's "Ling is finally good" buff is being walked back before it ever shipped live.



+13Street Fighter 6 × MLBB lands July 3 (firm across all three sources): Ryu/Paquito, Ken/Chou, Guile/Dyrroth, Chun-Li/Guinevere at 1200 Crest each + a free Joy SF skin.



+24Berserker's Fury reworked — the marquee change. It inherits the crit-true-damage passive (renamed Doom): a critical basic attack deals bonus *true damage = 12% of the damage before mitigation. To pay for it, physical attack 65 → 60 and crit damage 40% → 30%*. Crit heroes get a frontline punch-through they lacked.



+10Advanced-server ultimate rework (corroborates Kazuki 0d7). Removed cooldown reduction from manually casting the ultimate; base ultimate cooldown shortened instead. Trade-off: auto-trigger immortality window is shorter. Manual timing rewarded over relying on the auto-trigger.
Advanced-server rework of ultimate economy. Removed the effect where manually casting the ultimate reduced its cooldown; instead base cooldown shortened (Kazuki: ~60-50s down to ~45-35s). Trade-off: auto-triggered Eternal Evil immortality duration cut 4s to 3s. Manual timing now more rewarding, auto-trigger riskier. (Corroborated by Elgin -1Yc7Gd8hjQ.)