·
Meta verdict
Duration
Synergy
Counters
Lancelot counters long-range Mages, such as Cecilion and Pharsa, because there is a delay to their skills and Lancelot can use his 1st Skill to dodge them while going in for the kill.
Countered by
Lancelot is weak against heroes who can counter his mobility like Minsitthar and Phoveus, as his 1st Skill and Ultimate will be heavily restricted.
Deep dive
Source: In-client Hero Info (Attribute + Skill tabs), screenshotted 2026-04-22 by user. Client build: 2.1.61.1173.1 Specialty: Chase / Burst Accuracy: Primary-source verified. Do not flag as
*[verify]*.
| Stat | Value |
|---|---|
| HP | 2390 |
| HP Regen | 7 |
| Physical Attack | 124 |
| Physical Defense | 16 |
| Magic Power | 0 |
| Magic Defense | 15 |
| Attack Speed | 1.08 |
| Attack Speed Ratio | 100% |
| Movement Speed | 260 |
| Mana | 500 |
| Mana Regen | 4 |
Each time Lancelot charges, his damage is increased by 7.5% for 4s, up to 30% (stacks to 4).
Mechanic note: Lancelot's charge skills (S1 Puncture, S2 Thorned Rose) are all Blink — movement ability that can pass through obstacles.
Cooldown: 14.0s base · Mana Cost: 40
Lancelot charges in the target direction, dealing 150 (+50% Total Physical Attack) Physical Damage to enemies along the way, and applying a Sword Mark to the first unmarked enemy hit. Sword Mark lasts 3s.
If Lancelot successfully applies a Sword Mark to an enemy, the skill's cooldown is reset.
| Level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Cooldown | 14.0 | 13.2 | 12.4 | 11.6 | 10.8 | 10.0 |
| Skill Cost | 40 | 44 | 48 | 52 | 56 | 60 |
| Base Damage | 150 | 175 | 200 | 225 | 250 | 275 |
Cooldown: 11.0s base · Mana Cost: 60 · Spell Vamp Ratio: 50%
Lancelot strikes in the target direction 3 times, each time dealing 220 (+120% Extra Physical Attack) Physical Damage to enemies hit (damage is reduced when multiple enemies are hit). He is untargetable during this process.
Enemies in the center of the area take all 3 hits and are slowed by 20% for 0.5s. The slow effect stacks.
| Level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Cooldown | 11.0 | 10.5 | 10.0 | 9.5 | 9.0 | 8.5 |
| Skill Cost | 60 | 65 | 70 | 75 | 80 | 85 |
| Base Damage | 220 | 250 | 280 | 310 | 340 | 370 |
Cooldown: 36.0s base · Mana Cost: 100
"I become one with the sword."
After a short delay, Lancelot performs an executioner's strike in the target direction, dealing 350 (+170% Total Physical Attack) Physical Damage to enemies hit. He is invincible throughout the process.
| Level | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 36.0 | 32.0 | 28.0 |
| Skill Cost | 100 | 125 | 150 |
| Base Damage | 350 | 425 | 500 |
See heroes.md → Full Tier List + lore/lancelot.md for in-client backstory.
Source: "Global 1 Teaches You How to MASTER LANCELOT" — Desz, 23 min, 491 games of Lancelot at recording. [source · 2025-07-23 · stale] Freshness: Pre-current-patch but mechanics-focused — the skill-mechanic, control-ergonomics, and macro-decision content is evergreen. Re-verify the emblem third-tier talent + build sequence against current patch before quoting in-client.
| Tier | Pick | Why |
|---|---|---|
| Tier 1 | Swift | Post-update jungle creeps are tanky — Swift's attack-speed clears creeps faster, freeing you to rotate, gank, or contest objectives. Thrill and Penetration are tested but Swift is Desz's clear preference. |
| Tier 2 | Seasoned Hunter | Standard jungle — no debate. |
| Tier 3 | Impure Rage (preferred) or Killing Spree | Impure Rage = faster farming + extra damage. Killing Spree = survivability if you struggle to live mid-fight. Lethal Ignition / Cannon Spree / Warcry / Quantum Charge are all viable but Desz lands on Impure for the farm-speed compounding. |
Desz mentions in-game: Hunter's Strike → War Axe → Queen's Wings, then "the usual build." Concrete late-build was not explicitly listed, so the takeaway is the early-mid framework rather than a full 6-slot path. Cross-reference with current patch's Lancelot build pages before locking it.
This is the part most analytics can't surface — skill button placement is part of skill expression on Lancelot. Desz's specific recommendation:
This is the kind of micro-tuning that separates B from S play — analytics don't catch it but it shows up as missed dashes when you're playing fast.
The Exquisite Collection event begins August 1 (Pixie-stated date), headlined by *Balmond Vulcan Lionheart — his Titan's Collector skin (now named by both Pixie and Kazuki), exchangeable for 720 crests (Pixie-stated cost)*. (This makes Balmond the first hero with two Collector skins, per the June roadmap.)



+3Hirara — new assassin — expected at the Season 40 reset on June 15. From the advanced server: high mobility, burst, chase + finisher. Treat as ban-priority on release.



+32Dawning Star resale is DELAYED. May 28 is no longer a reliable target — pause any diamond plans tied to Lancelot Swordmaster, Bruno Fireball, Chou Thunderfist, Esmeralda The Four Seer, or Wanwan Blizzard Storm. Abyssal Wing was bundled with Dawning Star and is also affected.



+8