Key takeaways
Events mentioned
5v5 custom-lobby mode where the host sets a wager currency (diamonds, treasure hunt coins, or skin fragments). Each player pays a participation fee; winning team takes the losers' fees. Solo queue via Event Hall open-slot challenges or pre-made teams of 5. Country and friend filters available.
Treasure-hunt-coin draws from a prize pool: in-game diamonds, the new Yu Zhong All-Star skin (Tight Scale Sea Lord), and real gold jewelry (bracelets + commemorative coins) valued $110–$500 USD per piece. Advanced prize pool totals 55 million in-game diamonds and ~2,000 gold jewelry rewards.
Earn treasure-hunt coins inside ranked/casual matches. Team rewards trigger on turtle kill, lord kill, tower destroy, map coin pickups, or every +2,500 team gold. Individual rewards on enemy kill, assist, or in-match highlight notification. Pre-match betting: stake your coins; win to double, lose to recover only a small portion.